more changes towards Avalonia
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				| @ -1,4 +1,6 @@ | ||||
| namespace EliteBGS { | ||||
| using Avalonia; | ||||
| 
 | ||||
| namespace EliteBGS { | ||||
|     /// <summary> | ||||
|     /// Interaction logic for App.xaml | ||||
|     /// </summary> | ||||
|  | ||||
| @ -2,8 +2,8 @@ | ||||
| using System.Linq; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Windows; | ||||
| using Microsoft.Win32; | ||||
| using Avalonia; | ||||
| using Avalonia.Controls; | ||||
| using EDPlayerJournal.Entries; | ||||
| using EliteBGS.Util; | ||||
| using EDPlayerJournal.BGS; | ||||
|  | ||||
| @ -63,10 +63,10 @@ namespace EliteBGS.Properties { | ||||
|         /// <summary> | ||||
|         ///   Looks up a localized resource of type System.Drawing.Icon similar to (Icon). | ||||
|         /// </summary> | ||||
|         internal static System.Drawing.Icon EliteBGS { | ||||
|         internal static System.Drawing.Common.Icon EliteBGS { | ||||
|             get { | ||||
|                 object obj = ResourceManager.GetObject("EliteBGS", resourceCulture); | ||||
|                 return ((System.Drawing.Icon)(obj)); | ||||
|                 return ((System.Drawing.Common.Icon)(obj)); | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|  | ||||
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