43 lines
1.1 KiB
C#
43 lines
1.1 KiB
C#
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namespace EDPlayerJournal.Entries;
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public class DropshipDeployEntry : Entry {
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/// <summary>
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/// Star system this drop happened in.
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/// </summary>
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public string? StarSystem { get; set; }
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/// <summary>
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/// System address
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/// </summary>
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public ulong? SystemAddress { get; set; }
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/// <summary>
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/// Planetary body
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/// </summary>
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public string? Body { get; set; }
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/// <summary>
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/// Body ID
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/// </summary>
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public ulong? BodyID { get; set; }
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/// <summary>
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/// Whether it happened on station.
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/// </summary>
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public bool? OnStation { get; set; }
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/// <summary>
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/// Whether it happened on a planet.
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/// </summary>
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public bool? OnPlanet { get; set; }
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protected override void Initialise() {
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StarSystem = JSON.Value<string?>("StarSystem");
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SystemAddress = JSON.Value<ulong?>("SystemAddress");
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Body = JSON.Value<string?>("Body");
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BodyID = JSON.Value<ulong?>("BodyID");
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OnStation = JSON.Value<bool?>("OnStation");
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OnPlanet = JSON.Value<bool?>("OnPlanet");
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}
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}
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