EDBGS/EDPlayerJournal/BGS/Objective.cs

127 lines
3.4 KiB
C#
Raw Normal View History

2022-11-01 18:01:28 +01:00
using System.Collections.Generic;
using System;
using System.Text;
using Newtonsoft.Json;
namespace EDPlayerJournal.BGS;
public class Objective : IComparable<Objective> {
private List<Transaction> entries = new List<Transaction>();
[JsonIgnore]
public bool IsEnabled { get; set; }
[JsonIgnore]
public List<Transaction> Children {
get => entries;
}
[JsonIgnore]
public string Name => this.ToString();
[JsonIgnore]
public bool IsExpanded { get; set; }
[JsonIgnore]
public List<Transaction> LogEntries {
get => entries;
set => entries = value;
}
public void Clear() {
if (entries == null) {
return;
}
entries.Clear();
}
public int Matches(Transaction e) {
int match_count = 0;
if (e.OnlyControllingFaction) {
if (Faction == null || (e.Faction != Faction)) {
return 0;
}
}
if (e.Faction != null && Faction != null) {
if (string.Compare(e.Faction, Faction, true) != 0) {
/* if we have a faction, and it doesn't match we don't care.
* faction is the most important comparision, so if it doesn't match
* it is not the right objective
*/
return 0;
} else {
++match_count;
}
}
/* system and station only add to the match strength though */
if (e.System != null && System != null) {
if (string.Compare(e.System, System, true) == 0) {
++match_count;
}
}
/* if system and faction already match, station is not so important */
if (e.Station != null && Station != null) {
if (string.Compare(e.Station, Station, true) == 0) {
++match_count;
}
}
return match_count;
}
public int CompareTo(Objective? other) {
if (other == null) {
return 0;
}
return (other.System == System &&
other.Station == Station &&
other.Faction == Faction) ? 0 : -1;
}
public bool IsValid => (!string.IsNullOrEmpty(System) && !string.IsNullOrEmpty(Faction));
public string System { get; set; } = "";
public string Station { get; set; } = "";
public string Faction { get; set; } = "";
public override string ToString() {
StringBuilder str = new StringBuilder();
if (System != null && System.Length > 0) {
str.AppendFormat("System: {0}", System);
}
if (Station != null && Station.Length > 0) {
if (str.Length > 0) {
str.Append(", ");
}
str.AppendFormat("Station: {0}", Station);
}
if (Faction != null && Faction.Length > 0) {
if (str.Length > 0) {
str.Append(", ");
}
str.AppendFormat("Faction: {0}", Faction);
}
return str.ToString();
}
public string ToShortString() {
StringBuilder str = new StringBuilder();
if (System != null && System.Length > 0) {
str.AppendFormat("{0}", System);
}
if (Station != null && Station.Length > 0) {
if (str.Length > 0) {
str.Append(", ");
}
str.AppendFormat("{0}", Station);
}
return str.ToString();
}
}