EDBGS/EDPlayerJournal/Entries/Events.cs

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namespace EDPlayerJournal.Entries;
public class Events {
public static readonly string ApproachSettlement = "ApproachSettlement";
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public static readonly string Bounty = "Bounty";
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public static readonly string CapShipBond = "CapShipBond";
public static readonly string CarrierJump = "CarrierJump";
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public static readonly string Commander = "Commander";
public static readonly string CommitCrime = "CommitCrime";
public static readonly string Died = "Died";
public static readonly string Disembark = "Disembark";
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public static readonly string Docked = "Docked";
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public static readonly string DropshipDeploy = "DropshipDeploy";
public static readonly string Embark = "Embark";
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public static readonly string FactionKillBond = "FactionKillBond";
public static readonly string FighterDestroyed = "FighterDestroyed";
public static readonly string FileHeader = "Fileheader";
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public static readonly string FSDJump = "FSDJump";
public static readonly string HullDamage = "HullDamage";
public static readonly string LoadGame = "LoadGame";
public static readonly string Location = "Location";
public static readonly string MarketBuy = "MarketBuy";
public static readonly string MarketSell = "MarketSell";
public static readonly string MissionAbandoned = "MissionAbandoned";
public static readonly string MissionAccepted = "MissionAccepted";
public static readonly string MissionCompleted = "MissionCompleted";
public static readonly string MissionFailed = "MissionFailed";
public static readonly string MissionRedirected = "MissionRedirected";
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public static readonly string Missions = "Missions";
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public static readonly string MultiSellExplorationData = "MultiSellExplorationData";
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public static readonly string Music = "Music";
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public static readonly string ReceiveText = "ReceiveText";
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public static readonly string RedeemVoucher = "RedeemVoucher";
public static readonly string SearchAndRescue = "SearchAndRescue";
public static readonly string SellExplorationData = "SellExplorationData";
public static readonly string SellMicroResources = "SellMicroResources";
public static readonly string SellOrganicData = "SellOrganicData";
public static readonly string ShieldState = "ShieldState";
public static readonly string ShipTargeted = "ShipTargeted";
public static readonly string Shutdown = "Shutdown";
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public static readonly string SupercruiseDestinationDrop = "SupercruiseDestinationDrop";
public static readonly string SupercruiseEntry = "SupercruiseEntry";
public static readonly string SupercruiseExit = "SupercruiseExit";
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public static readonly string UnderAttack = "UnderAttack";
}